Eden Faction Spotlights

These are the three factions available to players of the Eden Colonies LARP Weekender. You can join the conversation about it over here.

Settlers Rest Townsfolk Faction Spotlight 

The Settlers rest faction makes up the bulk of the players in the Eden Colonies larp. They are also the most diverse lot in terms of gameplay with one thing in common, a job which the players fulfil.

The jobs range from medical staff, town posse, bartender and pretty much anything you can come up with. We will work with you and help you create your job and role in the town, to help you make your mark in the game.

Many of the roles will have you be in important and needed positions allowing you to meet and interact with a large number of players and NPCs.

Distant Stars Research Group (DSRG) Faction Spotlight 

The DSRG faction is another large presence inside of Settlers rest, they run a small research outfit in the town comprised of corpers. They supply the bulk of work for Runners in the town, getting them to explore ruins, protection for researchers and anything else they need.

This faction is good for players who enjoy minigames, puzzle solving and roleplaying scientific research. Also this faction is great for new players and players who prefer to have a focused driven plot.

As well you will be interreacting heavily with every faction in town, to get help with research, building strange devices and buying supplies.

DSRG members can be researchers, engineers, medical staff and guards.

Out of Towners Faction Spotlight –

The out of towners faction makes up the travellers who move through settlers rest, the bulk of these are Runners though small groups of Nomads, Corpers and merchants usually fill in the rest.

This faction will have you entering the game as a new comer to the town, great for players who are interested in exploring the world and learning things as their characters do.

A bulk of the gameplay will focus around the reason you are in the town, if your a merchant your here to buy and sell goods. If you are a runner you are here to take and complete a range of jobs.

We will be making the process of getting jobs, getting ready for jobs and completing them an involved and fun process. They won’t always be as straight forward as they seem and decisions will need to be made.

Do you spend the extra cash around town to make the job easier? Or do you risk it hoping you don’t get shot to pieces.

This faction can be extremely flexible, while most will join as runners we are happy to work with you to create a fun experience in the Eden Colonies.

Eden Colonies LARP In-World History

Since the last game there was a 5 year time skip. In this time much has happened on the Eden Colonies. The Mega corporations have weakened in power, new global powers have arisen and the tensions are high.

Here is a sneak peak of the timeline in the last 5 years.

2355 – Massive Inc collapses –

After struggling for years and pressure from the syndicalists, Massive incorporated let go of hundreds of thousands of employees, at the same time abandoning hundreds of border towns, under the guise of downsizing. This loss of leadership and vacuum of power was quickly seized by Edison Space Services and the syndicalists.

Massive Incorporated were able to survive after losing a significant amount of their assets but their control over their workers and general power base on Eden took a significant hit.

2356 – Union of Independent Border Towns announces freedom from Corporate rule.

Without their corporate overlords, hundreds of towns were left in the dark, though assisted by the Syndicalists, Runners and Nomads they were able to survive, even thrive. The Border towns then agreed to work together. With the Syndicalists help they created the Union of independent Border Towns or UIBT and publicly announced freedom from corporate rule.

The UIBT is an organisation that helps facilitate diplomacy, communication and trade between the border towns no longer not under corporate control. The Border towns are now a haven for Nomads, Runners and those who wish to forge their own path.

2356 – Rise of the Eden Alliance –

During the collapse of Massive Inc plenty of their assets were left to rot. Edison Space Services seized the opportunity to expand their assets by either purchasing or acquiring them through force. After consolidating their power Edison Space Services renounced their membership with the CCC (Corporate Colony Court) and renamed themselves the Eden Alliance. They believe that to survive on Eden the human race must work together and the needs of the many must be put before the needs of the few.

2357 – Fall of the Corporate Colony Court –

WIth the loss of power from MassiveIincorporated and Edison Space Services, the Corporate Colony Court took a huge hit to their stability, not to mention the pressure from the UIBT which now has enough buying power to strong arm the corporations into submission. With their grip loosened on the Colony and many of the corporations afraid of themselves collapsing the CCC was disbanded, with the resources used to maintain the CCC used to keep the surviving Corporations afloat.

2358 – Runner code revised, the Freebooter is born –

After working closely with the UIBT for some time the Runners adopted a new code which frowned upon the lying, cheating and stealing ways of some of the more free spirited runner types. This led to a large number of runners quickly getting their third strike, though instead of surrendering to their ill gotten fate they split from the runners and became the Freebooters.

Freebooters are runners without a code and pretty much do anything for a job, no matter who they are working for or who they are up against. They are actively shunned and even hunted by Runners, especially if they have a bounty on their heads, which they usually do.

2360 – Freebooter gangs running rampant –

News across Eden that Freebooters are starting to organise into large pirate gangs and their presence has gone from nuisance to a serious threat to the denizens of Eden. Largest of these groups are rumoured to have seized military ships from the Eden Alliance and serious bounties are on their head.

If you’d like to learn more about the game, you can check it out here.

Eden Colonies FAQ

What is the Eden Colonies?

  • The Eden Colonies is a nordic inspired weekend LARP set in a “Western Frontier Sci Fi” setting, focusing on the trials and tribulations of a small border town in an interplanetary colony called Eden.

What will game play look like?

  • Over the course of the weekend you will be put into the shoes of an interplanetary colonist on the frontier. You will fill a role inside the town, or as visitors to the town, with a largely reactionary and player driven play style.

Game system?

  • We will be using a range of nordic consent mechanics, the game itself will be non numerical with no hitpoints or anything like that. There will be workshop before game to practice the mechanics and game system.

When will the game be?

  • We are looking at at the 10th to the 13th of June 2022.

Sci-fi western? What does that mean?

  • Basically the aesthetics and themes of westerns with a large focus on frontier life with a sci-fi twist.

Will there be factions/backgrounds?

  • Yes, the townsfolk, DSRG and “out of towners” (Runners, merchants etc). More information on backgrounds will be in the new updated rule book.

Will there be combat?

  • Yes there will be combat at the game, but it is not a focus like heavy combat games like Desolation. We will be using nerf guns and approved foam weapons throughout the game.

Is this a combat mandatory game?

  • Yes, but we will be creating a few mechanics to help those that wish not to be attacked to avoid it. These will be de-escalation mechanics and a surrender mechanic.

The story?

  • The story of the game will focus on the trials and tribulations of the town set 5 years after the previous game, as well with a focus on discovery, creation, hard choices and change.

There was a previous game, how will that affect this one?

  • One thing we are trying to do is each game can be seen as its own standalone story. With the actions in the last game building on the lore of the world, but not forming the plot. New players will not need to know who did what and exactly what happened during the last game to have an enjoyable experience

My previous character can I bring them back?

  • Yes, but you will need to create a character in the same manner as we did last time. As well your character may not have the roles, positions, items as they did last time.

Will there still be applications for roles in the game?

  • Yes, and we will be filling in those roles after we have released the new rulebook. The roles will be similar to the previous game, though the story behind a lot of the roles has been put into the hands of the players.

GM notes – The previous game was a bit of a prologue, setting up the world that most of the games will be in. Now things are up and running we are putting a lot more power into the hands of players to create and sculpt the town and even the world of Eden Colonies. This means we will be a bit more flexible in character creation and the flexibility of the characters of the special roles.

Any other questions let us know!

The Eden Colonies

This is an original western-styled frontier and sci-fi larp that has been inspired by the “Outer Worlds” video game and the TV series, “Firefly”. This larp is about surviving on the outskirts of civilization, in a small colony settlement run by the corporations who colonised the planet.

Players will get to play out their character’s daily life and experience what it’s like living in a dangerous unfamiliar world with little supplies, while being stuck between unyielding corporations and total wilderness.

We aim for this LARP to be very rules light and heavily story driven by the players. We strongly encourage players to approach the Game Master (GM) Team with ideas for story and/or props they would like to bring into the game.

We are currently busy working on the next game and boy am I excited to get the next event up and release the updated rulebook (hopefully soon).

By we I mean the new GM team of Eden Colonies, last game it was me, Tom, and Nicola who more informally managed various portions of the game. But for our sanity we have brought a new member onto the team and have split the jobs more evenly instead of putting too much on one person.

Myself (Tom) will be the Head/Story GM I will be managing the event as a whole and also writing and managing the story as a whole in game. Working closely with both the NPC and PC GMs.

Nicola will be our Player character (PC) GM, helping with character creation, PC roles and PC management in the game. So she will be your first point of call with issues in the game on site as a player, as well as working closely with those with special PC roles.

Lachlan will be our Non player character GM, managing the NPCs and encounters during the game as well as creating a lot of the NPC based experiences during game.

Hopefully with our powers combined we can make a great next game for you all. News on which we will be updating you all on soon!